Game Design

**Register today for the 2014 IT-Olympics!**
April 25 & 26, 2014
at Hilton Coliseum in Ames, Iowa
Click here for more information and/or to register your Club.

The IT-Olympics game design competition features students using the Alice software to create worlds and games. As with the other venues, there are three components on which a team is judged: community service; the primary competition; the real-time competition.

Students who elect to study game design during the year, form a team of three to ten students to participate in the IT-Olympics. The primary challenge for game design team is to create an educational game that demonstrates a science, technology, math or engineering (STEM) concept to middle school students. Students write this program prior to the two-day event and bring it to the competition for judging.

During the two-day event, students are continuously given base programs created in Alice and asked to turn them into a completed game. They are given approximately two-hours to complete the task before the next real-time challenge is presented to them. Each real-time challenge is judged, as well as made available for attendees and spectators to play.

Student teams are allowed physical access to Hilton at 10 a.m. on the first day of the competition at which time they may finish any configuration or installation necessary. The opening ceremonies will be at noon and real-time competition begins after that.

Some of the rules of the Game Design Venue include:

  • The game program must be created using Alice
  • The target age group is students in the grades 6-8
  • The concept or issue being taught must be identified in the program
  • The game must have online help
  • Team should produce a one page quick start guide to get players and judges started
  • The code should be documented and will be submitted along with the game during the competition
  • The game will be brought to the competition, loaded onto the designated computer and made available for judges and guests at the competition to play

Teams will be scored equally on artistic appeal, educational content, ease of use, code and code documentation.

Details of the game design competition are found in the Venue Document.

As stated in the venue document, each team must complete a multimedia presentation that is judged during the IT-Olympics which demonstrates their community service project completed prior the the IT-Olympics. The points earned on the community service project contribute to the overall game design scores.